Die Musik in Computerspielen ist eher mit Filmmusik zu vergleichen. Sie darf nicht zu aufdringlich sein und ist auch aus diesem Grund meistens instrumental. Man muss gezielt Emotionen aus dem Spiel unterstützen, während bei normalen Songs typischerwe...  
     
   
 
   
 
 
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a flash on the nightsky,
against ceaseless rainfall.
a flicker on the wall,
amidst dancing shadows.

spinning round in circles,
yet rooted on the spot.
lying still on the floor,
whirling about inside.

this is not what I had wanted,
I have to leave this place.
this is not what I had dreamed of,
I need to gain more space.

this is not what I intended,
I have to leave these shores.
this is not what I had hoped for,
I need to close these doors.

I should get on an airplane.
I should leave this state of mind.
I should use the passing lane.
I should leave this life behind.

I will catch the morning breeze.
I will jump into the sea.
I will follow my caprice.
I will finally be me.

this is not what I had wanted,
I have to leave this place.
this is not what I had dreamed of,
I need to gain more space.

this is not what I had wanted,
I have to leave this place.
this is not what I had dreamed of,
I need to gain more space.

this is not what I intended,
I have to leave these shores.
this is not what I had hoped for,
I need to close these doors.

so many directions,
I feel so pulled apart.
so many distractions,
I feel them split my heart.

so many directions,
I feel so pulled apart.
so many distractions,
I feel them split my heart.

so many directions,
I feel so pulled apart.
so many distractions,
I feel them split my heart.
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